Three.js · Canvas 2D · no build step
Three playable demos
Each one is a self-contained page with its own link — open them separately, nothing is embedded in a frame. Two are Three.js/WebGL, one is a 2D canvas platformer. All three run straight from the repository with no install and no bundler.
San Francisco
Three.js · web-swinging
A real-scale San Francisco built from geodata — terrain, street grid, 1,268 buildings, 18 landmarks and both bridges. Click a building to shoot a web, click again to release at the top of the swing.
Spider-Man
Three.js · character rig
The character on an empty stage: one 22-bone SkinnedMesh with procedural
textures, walk, run, turn and jump, plus a live HUD reporting speed, gait phase, bone
transforms and FPS.
Crash Bandicoot
Canvas 2D · platformer demo
An original 2D platformer demo with a menu, options, pause and level-complete screens. Pure canvas and vanilla JavaScript — no assets to load, no dependencies.